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Who knows it is a game? On strategic awareness and cognitive ability

机译:谁知道这是一场比赛?论战略意识和认知能力

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摘要

We introduce the notion of strategic awareness in experimental games which captures the idea that subjects realize they are playing a game and thus have to form beliefs about others' actions. The concept differs from both, rule understanding and rationality. We then turn to experimental evidence from a beauty contest game where we elicit measures of cognitive ability and beliefs about others' cognitive ability. We show that the effect of cognitive ability is highly non-linear. Subjects' behavior below a certain threshold choose numbers in the whole interval and does not correlate with beliefs about others ability. In contrast, choices of subjects who exceed the threshold avoid choices above 50 and react very sensitively to beliefs about others' cognitive ability. (author's abstract)
机译:我们在实验性游戏中引入了战略意识的概念,该概念捕捉了以下主题:主体意识到他们正在玩游戏,因此必须对他人的行为形成信念。概念不同于规则理解和合理性。然后,我们从选美比赛中获得实验证据,在该比赛中我们得出了认知能力的度量标准以及对他人认知能力的信念。我们证明认知能力的影响是高度非线性的。低于某个阈值的受试者的行为会在整个时间间隔内选择数字,并且与其他能力的信念无关。相反,超过阈值的受试者的选择会避免选择超过50的选择,并且会对关于他人认知能力的信念做出非常敏感的反应。 (作者的摘要)

著录项

  • 作者

    Fehr, Dietmar; Huck, Steffen;

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  • 年度 2014
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  • 入库时间 2022-08-20 20:11:41

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